Index
Q
quitting games
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R
radar stations
realism, heightening
rearranging squads
resetting control defaults
Resistance
Resistance buildings
Resistance vehicles
resolution, enhancing
resource management
Restart button
restarting mission briefings
Retreating to Host Station icon
Retreat to Host Station See aggressiveness levels
Rhino (Resistance vehicle)
rock–paper–scissors effect
Rock Sled (Resistance vehicle)
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S
Save/Load button
Save/Load screen
saved games, loading
saving
scoring
Scout (Resistance vehicle)
scouts
scouts, navigating
screens
sectors
selecting levels
Serial Connection for DirectPlay
Serp (Taerkasten vehicle)
Single-Player button
single-player games
Situation Analyzer
sky textures, enabling/disabling
Slime Lord (Sulgogar vehicle)
software cursor
sound effects volume, increasing/decreasing
specials
speed of game
Speedy (Ghorkovian vehicle)
squad rows
Squadron Manager
squads
Start Mission button
starting a game
stations See flak stations, power stations, or radar stations
stereo reverse, enabling/disabling
strategies
Stoudson Bomb (Resistance)
Sulgogar Queen
Sulgogar vehicles
Sulgogars
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T
Taerkasten buildings
Taerkasten vehicles
Taerkasten Flying Fortress
Taerkastens
tanks
targeting sights
technology upgrades
Tekh-Trak (Ghorkovian vehicle)
texture filtering
Tien-Ying 7 (Ghorkovian vehicle)
Tiger (Resistance vehicle)
training missions, overview
Turantul (Ghorkovian vehicle)
Turantul II (Ghorkovian vehicle)
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U
unlocking energy reservoirs
upgrades, technology See technology upgrades
Urban Assault, back story
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V
vehicle information display
vehicles
victory conditions
viewing
visibility, increasing
visual effects, enhancing
volume
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W
Warhammer (Resistance vehicle)
Wasp (Resistance vehicle)
waypoints, multiple
Weasel (Resistance vehicle)
winning
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Y
Yang (Ghorkovian vehicle)
Ying (Ghorkovian vehicle)
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Z
Zeppelin (Taerkasten vehicle)
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